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  • Mathijs Lehman

Week 4

This week we took on the further development of the concept. Personally I tried to get the entire group involved in the concepting development but we could only do this for one day since on Thursday and Friday myself as well as 2 other members of my team were attending a Hackathon. This was to help out a different team in the studio with accumilating enough participants for their project.

During further concepting we estalbished the game design pillars by which we will be making our future system, design and art decisions to make sure that we are always working towards a joint goal. For this week we will start with establishing the game flowchart and start working on prototyping.

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