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Alpha Preparations (Week 11 & 12)
The goals for weeks 11 and 12 were to coordinate the prototype to a testable alpha version. To do that, I worked on updating the roadmap...
Stanislav Stoyanov
4 dec 20232 minuten om te lezen


Mid-term (Week 10)
Situation: This week was focused on delivering the mid-term presentation and finish up the fundamentals of the gameplay. Tasks: Help...
Stanislav Stoyanov
20 nov 20232 minuten om te lezen


Pre-Production Wrap-Up (Week 9)
Situation: This week we are concluding the Pre-Production phase for the Design department, meaning that we are slowly moving away from...
Stanislav Stoyanov
13 nov 20231 minuten om te lezen


Design Visualization (Week 8)
Situation: The goal of this week is to continue working on detailing the design, focusing on visual feedback and affordances. Tasks: Next...
Stanislav Stoyanov
6 nov 20232 minuten om te lezen


Design Details (Week 7)
Situation: As the project progresses and the midterm update approaches, the goal for this week is to focus on detailing the game design,...
Stanislav Stoyanov
30 okt 20233 minuten om te lezen


The Paper Playtest (Week 6)
Situation: The plan for this week was to continue working on documenting the core game features, prepare for a paper playtest, and...
Stanislav Stoyanov
17 okt 20232 minuten om te lezen


The Challenge (Week 5)
Situation: The goal of this week was to start developing a paper prototype in order t start with the first playtests. Task: To do that,...
Stanislav Stoyanov
10 okt 20233 minuten om te lezen
The Definition (Week 4)
Situation: Defining a concept and participating in a Hackathon Task: Documenting a high-level concept with a clear vision; finding a...
Stanislav Stoyanov
2 okt 20231 minuten om te lezen


The Beginning (Week 1-3)
Hi, I'm Stanislav, the lead designer on the project. In this first blog post, I will explain my participation in the first weeks of the...
Stanislav Stoyanov
25 sep 20232 minuten om te lezen
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