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#Week 9
STARR Method Double Diamonds Learning goal(s) 1 Situation: This week was focused on the nitty-gritty of UI design for the main menu,...
Max Wierda
16 nov 20231 minuten om te lezen
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Week 8-9
In these two weeks (2 working days) I have worked on creating two trim-sheets for a road that can be used for a spline to for the road...
Quint Winter
13 nov 20231 minuten om te lezen
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Week 8 & 9
Situation: - C++ version of the grid spawning script needs to be finished before the mid-term presentation Task: - Solve issue with the...
466372
13 nov 20232 minuten om te lezen
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Pre-Production Wrap-Up (Week 9)
Situation: This week we are concluding the Pre-Production phase for the Design department, meaning that we are slowly moving away from...
Stanislav Stoyanov
13 nov 20231 minuten om te lezen
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# Week 9
In Week 9 I mainly focused on modeling the rest of the 'necessity' buildings that we are going to need for our game. This is because the...
495902
13 nov 20232 minuten om te lezen
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Week 8+9 DTC (Team)
Situation: Setting up the first prototype visuals, design and interactive build for the scheduled week 10 Alpha Prototype. Tasks: What...
Mathijs Lehman
13 nov 20231 minuten om te lezen
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Week 8+9 DTC
Situation: Develop the digital prototype in Unreal Engine. Task: The original Unity prototype has been remade in Unreal Engine 5...
Mathijs Lehman
13 nov 20231 minuten om te lezen
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Blog Week 9: Landmark 1 & UI Design
Situation: Create UI elements that can be used for the Alpha prototype. Task: UI elements are clear, have the correct size, and fit the...
Talitha ten Hagen
10 nov 20231 minuten om te lezen
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#Week 9 (DTC update)
Product work This week I focused mainly on product work, namely on the procedural house assembly. I also attended a Houdini masterclass...
Maria Jardan
10 nov 20232 minuten om te lezen
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# Week 7 & 8
STARR Method Double Diamonds Learning goal(s) 2,3 Situation: Week 7 was a pivotal juncture in our project, characterised by an intensive...
Max Wierda
6 nov 20231 minuten om te lezen
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Design Visualization (Week 8)
Situation: The goal of this week is to continue working on detailing the design, focusing on visual feedback and affordances. Tasks: Next...
Stanislav Stoyanov
6 nov 20232 minuten om te lezen
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#Week 8
During Week 8 I participated in a lot of discussions, clarifying the direction we were going for. We did realize that the communication...
495902
6 nov 20231 minuten om te lezen
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Blog week 8: Modeling 'Domtoren'
Situation: Model the first landmark for the prototype, the Domtoren; work on UI elements provided by the designer(s). Task: Have the...
Talitha ten Hagen
6 nov 20232 minuten om te lezen
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#Week 8 (DTC update)
Product work This week I started to work on the Procedural Generation of the houses in Houdini. Since my experience with the topic is...
Maria Jardan
3 nov 20233 minuten om te lezen
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Week 7
This week I had worked on the roads visuals - planning what kind of model/texture will be needed - researching industry standard methods...
Quint Winter
1 nov 20231 minuten om te lezen
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Week 7
Situation: - A grid creation script needs to be made for Unreal in C++ to build the fundamentals on top of. - A solution needs to be...
466372
1 nov 20233 minuten om te lezen
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Design Details (Week 7)
Situation: As the project progresses and the midterm update approaches, the goal for this week is to focus on detailing the game design,...
Stanislav Stoyanov
30 okt 20233 minuten om te lezen
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#Week 7
During Week 7, I mainly focused on further developing the modular kits for the dutch buildings that we plan on using. As a base, I reused...
495902
30 okt 20231 minuten om te lezen
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Week 7 DTC
Situation: Continue learning UE5 through tutorials Task: Understand the fundamentals of the UE5 interface and coding principles...
Mathijs Lehman
30 okt 20231 minuten om te lezen
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#Week 7 (DTC update)
This week besides working on my Learning Goals, I also tested out some of the ideas that might be relevant for our project. The main goal...
Maria Jardan
20 okt 20232 minuten om te lezen
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